The extra mile (of track).Depending on your background, where you live, and your personal predilections, you may or may not be used to any kind of overnight noise. When staying in a hotel, this is a concern for any guest. Even if you frequently stay in hotels, each new location is an unfamiliar environment, and humans just like any animal are predisposed to be less comfortable in a place they don’t know. Because there are railroad tracks that run nearby the Courtyard Tempe Downtown, the planning group for FUDCon Tempe wanted to do a little extra to make your stay comfortable. We bought disposable earplugs (the kind you can roll and insert) — you can pick up a pair Friday night to help you sleep easier. It’s impossible to predict whose sleep is bothered by train noise. For example, my family stayed once at a bed and breakfast located right next to the old L&N railroad line where it ran through downtown Henderson, Kentucky. During our stay, my wife didn’t seem to have much problem sleeping through the train noise. (It’s probably fair to say she’d been conditioned over years of my snoring.) On the other hand, it really bugged me and our kids, so we gave them earplugs. Problem solved! Anyway, just wanted to let people know that we had comfort aid available for anyone who thinks they might need it. If you decide to use earplugs, though, remember to turn your alarm device up so that you can hear it! We’ll be opening FUDCon promptly at 9:00am Saturday. |
We love stinkin’ badges.For a few years now our FUDCons have always included attendee name badges. Often people coming to FUDCon are meeting face to face for the first time with people they know from online interactions. Name badges make it easy to put a face to a name or IRC nick. At FUDCon Tempe, though, we’ve added a little twist. Name badges this time around will feature a QR Code that includes a little bit of contact information for each attendee. This code can be scanned by certain smartphone apps, so if you meet someone and you’d like to keep in contact later, you can scan each other’s badges to make it easier to do so. The excellent suggestion for using a QR Code came from contributor Juan Rodriguez (nushio), and all-around superstar Ian Weller provided the script to create the badges. Here’s how the QR Code works:
The information on the badge is based on what you made public in the wiki, since we don’t want to just start throwing people’s email addresses around if they haven’t given us one. (If you want to give anyone details beyond your Fedora email or wiki page, you can do that manually. The badges were printed this weekend using the template Ian set up, and here’s a demo. Hint: if you have a barcode scanning app on your phone, you can probably test my badge directly from your computer screen! We even left a line on the badge for informative or funny comments. Unfortunately in a couple cases these comments were much longer than we could include on the badge. If your comment fell into this category, you may find it truncated or missing on the badge. You can feel free to write it in by hand once you get your badge, but I recommend you avoid writing over the QR Code, so it stays useful. As I mentioned earlier, we were careful not to put any information on the badge you didn’t already provide publicly through the Fedora wiki. But if for some reason you don’t like the idea of this QR Code, you’re welcome to mark it out with a dark marker or pen to render it useless. (That’s a pretty effective opt-out measure.) We look forward to seeing you at FUDCon, start gearing up your blogs! |
GTD at FUDCon.The upcoming FUDCon in Tempe will be a rather interesting experience for me, because in a sense I’ll be returning to a role as an individual contributor in Fedora. One of the things I’m looking forward to doing in that role is sitting down with any contributors who are involved in, or interested in, working on our Drupal instance called Insight. We have a very small group of people — albeit truly wonderful ones — who have been working on the system for a while now:
Although that sounds like a lot of people, every one of them has other things they’re working on, both inside and outside Fedora. As a result, our progress has been slower than any of us would prefer. That’s why I’m looking forward to sitting down with a few people and taking some uninterrupted time to push this project forward. Not all the people on this list are going to be in Tempe, but that’s why we have IRC and other communication methods. A lot of what we need to do is easily done over the network. Nevertheless, having a few people in a room who are committed to sit still and pay attention to one project at a time will be very valuable. I’m arriving on Friday afternoon for FUDCon, and leaving on a red-eye flight on Monday night, just after midnight. Since my new job at Red Hat doesn’t revolve as much around attending Fedora community activities, I really want to make the most of my time there. Happily there will be great weather and robust attendance from a lot of fantastic contributors, so that’s not going to be a difficult goal to achieve. |
FUDCon sponsored folks, take note(s).Thanks not only to the auspices of Red Hat’s Community Architecture team but also to generous sponsors Google and Rackspace, the FUDCon Tempe planning team has been able to sponsor the travel of numerous community members to the event. For every person who’s able to travel to the event, there are always many more who aren’t. Whenever travelers are sponsored for an event, therefore, we ask them to repay that favor by helping spread information about it to the rest of the community. If you’re being sponsored to come to FUDCon by getting help with travel fare and/or lodging, we would like to see you prepare one blog post per day about your experiences. There are lots of ways to write a FUDCon blog entry. I know that the “daily journal” format is fairly popular, but you needn’t feel limited to producing a summary of what you did all day long. You could, for example, concentrate on one or two sessions or collaborations that were most important to you, describe what you learned, what you contributed, and (here’s the kicker!) what you intend to do in the future that connects to your FUDCon experience. Frankly, speaking as a reader, I find that type of blog to be very interesting and compelling to read. But no matter what you choose to write about, it’s your choice. Make sure that a feed of Fedora related content from your blog is carried on the Fedora Planet, using the instructions found on our wiki page. Then make sure you tag or categorize your blog post so that it gets picked up by the Planet. (What’s that? You don’t have a blog? Never fear — visit the Fedora Blogs site and you can set one up.) Published blogs are useful beyond just keeping the community current about FUDCon. They become part of news feeds beyond our community and can get other people interested in Fedora as well. So be descriptive and have fun with your blog entry — your readers will enjoy the time you put into it. It’s great to be able to see so many contributors at the upcoming FUDCon Tempe event. I’m really excited about the opportunity to see old friends in a brand new venue. (It’s gonna be great not to be freezing!) But at the same time, I also want to make sure that we aren’t forgetting about all our community friends around the globe who won’t be in Tempe. Let’s all make a commitment to involve, inform, and inspire those who aren’t able to attend in person! |
Live from Fedora Moonbase Alpha, part 3.Quite a while ago, I wrote about the dead-simple process for setting up a microphone with Fedora’s PulseAudio sound system. That was part 2 in a series that was meant to discuss creating a better podcast. At the time, I meant to follow up with a piece on how to do some audio sweetening to make your recording sound better to your listeners. Unfortunately, life and work got in the way, and I didn’t get to part 3 — so here it is, hopefully better late than never. Thanks to John Poelstra for inspiring me to write this. We had a nice conversation about audio the other day, and I figured it would be worthwhile to capture some of what we spoke about, but also to explain better some of the concepts I tried to pass on to John but perhaps didn’t do it well. I’m going to assume at this point you’ve been able to capture your audio from a reasonable mic source into Audacity using the record function. You should now have an audio capture with a visible waveform in your Audacity window. Before we move on, you may want to save your Audacity project, or maybe just write the audio to a simple .WAV format file using the Export function. Audacity lets you not only record audio, but alter it based on algorithms that range from the simple to the highly complex. Audacity is compliant with the LADSPA standard and can use LADSPA plugins to perform some very interesting, useful, or even downright disturbing changes on your audio tracks. Of course, you don’t have to search them out or build them on your own. There are tons of very useful LADSPA plugins for audio programs available in Fedora repositories. One set we’ll be using is the TAP (Tom’s Audio Processing) set. The package in Fedora is ladspa-tap-plugins; make sure you install that using the Software Manager or another tool before proceeding. Also, you’ll need to restart Audacity if it’s already running, so it will recognize the new plugins. Keep in mind, however, that all the effects in the world won’t make a crummy recording suddenly sound great. A lot depends on the quality of the original recording, and of course that starts with using a decent mic. “Decent” need not mean “pristine” or “expensive” for amateur use, however. There are solid podcasting mics available at reasonable prices, some less than US $100. Here are a couple easy changes you can make on a moderately good recording that will help it sound better. You won’t find precise settings below, because the recording you make is going to be different from anyone else’s. You’ll need to listen carefully to decide how to alter the settings for each of these effects. Don’t be too drastic — sometimes a subtle touch is all you need to go from “OK” to “wow”! Here’s a final note about a setup tweak in Audacity: I find it’s really helpful to change the interface preferences so the VU meters show a wider signal range. By default, they go down to -48dB, which isn’t enough to see what’s happening with noise, especially when you’re working with digital audio that’s capable of a high dynamic range. Open Edit, Preferences and choose Interface in the dialog. Change the meter/waveform range to at least -96 dB, which is the range of 16-bit audio. (You can choose more range if you like, but at our level of work, it’s probably not necessary.) NoiseFirst, let’s eliminate some noise in the recording. Do try to minimize noise by making your recordings in a quiet room, away from loud equipment like computer fans, air conditioners, your snoring dog, and so on. But I’ll assume you’re not doing your recording in a pristine environment like a treated studio. So you’ll likely have some significant noise in your recording. (If you are recording in a treated studio, good for you! But don’t lord it over everyone, though — remember no one likes a know-it-all.) At the beginning or end of your recording, locate a section where there is no speaking or substantial background noises, such as from a squeaky chair. Use the mouse to drag through that section of your recording. You only need a second or so for this process to be effective. After you make the selection, you can hit Play to just play the section in question, to verify there’s no sudden noise other than the ambient environment. Watch the playback meters, and hopefully you’re seeing noise at somewhere around -70dB to -60dB or so. That’s actually quite noisy, but hey, we’re all friends here! Now from the menu select Effects, Noise Removal. In the dialog, select the Get Noise Profile control in the frame labeled Step 1 to analyze the ambient noise in your selected audio area. This should be a very quick operation, and the dialog disappears. Audacity has stored a frequency profile for the selected noise for you to use in the next step. Now use your Home key to move the time cursor and deselect the audio. This means the next process will run against your entire track. Select Effects, Noise Removal again, set the appropriate parameters for Step 2, and then select OK. If you’re not sure what to do, the defaults (24dB reduction, 150Hz frequency smoothing, and 0.15 seconds attack/decay time) are not bad for beginners, so feel free to try them out. You can use Ctrl+Z to undo each attempt after trying different parameters. What you’ll see is that after running the noise removal once, if you play a “silent” section again, the noise floor will be much lower! AmplificationNow it’s time to boost our signal. Unless you’ve taken a lot of time to set up a gain structure for your audio input hardware, your signal’s probably pretty low. Your speaking voice may only be peaking at -20dB to -15dB. That’s very quiet compared to everything else your listeners hear on their speakers, where music typically peaks at almost 0dB (and way too often, if you ask me, but that’s an entirely different topic for another article and another time). Use the Effects, Amplify control to boost the volume of your audio track. Set a new peak amplitude of close to 0dB. I often use -1dB or -0.5dB. Select OK to apply the amplification, and you’ll see the amplitude of your signal (the “width” of the waveform) grow significantly. Before you go any further: TURN DOWN YOUR SPEAKERS! If you’ve been recording and listening for a while, you’ve likely turned them up a lot to make up for the lower signal of your earlier recording. Now is a good time to lower the volume, so you don’t blow yourself out of your chair by playing your newly amplified track. Note: Depending on your recording situation, the equipment you’re using, and the recording you’ve made, you might want to use a high-pass filter or an EQ to gently roll off very low frequencies, such as under 80 Hz. If you’re recording a voice in a quiet room, signal under that level usually comes from bumping the mic or whatever it’s attached to. If it has a lack of shock protection, that bump sounds like a booming impact in your recording. Rolling off those low frequencies can lessen the effect. Of course, you’re always free to re-record and edit to fix a particularly glaring problem! Adding some warmthNow, if you’re heavily into music or audio, you might have already taken care of this step in your original input. In that case you probably didn’t need a lot more amplification of your track, either. But if you didn’t warm up your recording by running through a tube preamplification stage (preamp), you can fake it to some degree using an excellent LADSPA TAP plugin called, appropriately, TAP Tube Warmth. In your Audacity menu, choose Effects and look at the bottom of the menu that appears. You’ll see numbered lists of plugins. Unfortunately, there are so many plugins available they won’t all fit in a single menu, so they’re numbered by Audacity when it starts up. Look through the list for TAP Tube Warmth. This plugin will add some of the subtle, pleasing harmonic overtones that help make good announcers — the Leo Laportes and Bill Goldsmiths of the world — sound so pleasing to the ear. Of course, if you sound like Gonzo the Muppet, TAP Tube Warmth may not be a total solution, but it might help! The higher you set the Drive level, the more fuzz you may hear as a result. Try not to overdo it — you want enough harmonic content added to warm up your voice, but not enough to be distracting or overpowering. A setting of somewhere between 3-5 is usually best. Experiment with the tape/tube slider to find a pleasing combination of the sound of tube warmth and analog tape squeeze. Starting with all tube is typically best, and moving to the left a bit at a time until you’re happy with the result. (Leaving it at 10, all tube, is fine too.) CompressionOne of the best-loved and most often used (many would say overused) tools in the audio engineer’s bag of tricks is the compressor. A compressor allows you to reduce the difference between loud and quiet areas of your recording, so your voice feels more present to the listener. Using compression allows you to overcome passages where your voice changes volume drastically, for example if you moved slightly away or toward the mic while recording. Like amplification, compression can help the listener pay attention to your voice even if they’re surrounded by other loud noises — like listening through earphones while on a subway car. Speaking volume that veers wildly between loud and soft, like loud hiss and poor recording quality, is the mark of a substandard podcast. It’s important to recognize, though, that a voice blaring at a single volume for long periods will make your listener feel fatigued or even agitated, even if they don’t know why. So do listen critically to your work, and avoid over-compressing. Other sweeteningThere are other effects you can apply, but be careful and sparing if you want the result to sound natural. You might find an EQ (equalization) plugin helpful to cut annoying frequencies or compensate for a flattening of the voice. Some people apply a curve to mimic the frequency response of a well-known microphone like the Electro-Voice RE20, although it’s really difficult to get the result to sound genuine. If you don’t have a genuinely deep voice, you may find it helpful to give a slight boost (be subtle!) to the low-mid range frequency. Reverberation is another possibility, but don’t overdo it. It’s probably not your goal to sound like you’re in Mammoth Cave or St. Patrick’s Cathedral! A little goes a long way to establish a space around your voice. Again, experiment in a good listening environment to see if this is something you like or even need. ConclusionHopefully this will put you on track to start creating better podcasts, or maybe if you weren’t interested in it already, you’ll try your hand at it. A minimal equipment investment can lead to hours of fun. But remember that the most important part of podcasting is that you have something interesting or informative to say. All the equipment, technique, and software in the world isn’t as important as creative expression that makes your listeners respond, laugh, and think. Good luck! |









